With this post I want to take a look at weapons in video games that are mechanically unusual. They can’t just look weird, they need to to do something different than they would in other, similar games. The question is, what do these unusual behaviors add to the game play experience? Let’s take a look at a few different examples to see.
Swords and guns are two of the most iconic weapons in games, swords being the go-to melee combat weapon, and guns the obvious answer for ranged combat. But what about those time you need both? I guess you could carry one of each, or try a bayonet. If your feeling fancy you could try to combine the two. In real life, this concept proved to be not very practical. Fortunately, in the world video games we don’t need to be practical. Let’s look at some of the most potent combinations of sword and gun that have appeared in some of my favorite video games.
P.S: Check out my friend’s latest blog post where he talks about his experience at Blizzcon this year.