This is a compilation of twitter posts/threads that I’ve found to be interesting or useful for writing, playing, and talking about tabletop RPGs. I will try to keep this updated as I find more posts.
If there is a thread you’d like to see on this list, send it to me @JonathanDersch
Continue reading “Interesting & Useful Twitter Posts for RPG enthusiasts.”
Just for fun I decided to write up a gunblade for use in OSR/SWORDDREAM style tabletop RPGs. Initially I thought it would be pretty simple, just a regular sword with bonus damage. But after looking into the new Gunbreaker class in Final Fantasy XIV, I realized through specialized ammunition it could be much more interesting.
The rules below are mostly system neutral (leaning towards Knave.) I’m sure it will not be difficult to adjust things to fit into your game.
Continue reading “Gunblade weapon for OSR RPGs and D&D”
I finally decided to dip my toes into the worlds of RPG writing and game jams through the Pamphlet Dungeon Jam on itch.io. My entry is The Library Beneath the Sands. It’s focused on exploration and discovery. While its intended to be ran with Knave (my favorite RPG system) you could easily run it with any version of D&D by replacing the monsters with some from the Monster Manual.
I’m really proud of this adventure so if you check it out let me know what you think!
Planescape: Torment is the classic PC RPG developed by Black Isle and written by Chris Avellone. What sets Planescape apart from its peers is its unique setting and writing quality. As the title implies the game has an overall melancholy mood, but its lightened with doses of humor throughout.
Continue reading “Planescape: Torment Captures the Ideal Dungeons & Dragons Experience”
Games covered this week: Final Fantasy 6, Wordscapes (mobile), World Wide Wrestling (PnP RPG), and Hearthstone.
Continue reading “Cantrip Games Journal – Week 4”
Welcome to week 2 of my games journal. This week I played a larger number of games, for a little bit of time. The first two are prototype card games I played at a local game design meetup. Then there’s a bunch of video games. Last, a recommendation for an entertaining YouTube video series about one of my favorite games, Final Fantasy VII.
Continue reading “Cantrip Games Journal – Week 2”
Final Fantasy VII is one of the more unique entries in a series that prides itself on uniqueness. Following hot on the heels of the vastly successful and influential FF7, 8 continues the series tradition of evolving and experimenting with the RPG genre, with mixed results.
A Crystal Compendium Hub
Continue reading “Crystal Compendium: Final Fantasy VIII”
FFXII is the FF that fell between the cracks for me. It came out my freshman year of college, a very busy time for me. I recall it being very interesting, but maybe too weird for someone who couldn’t dedicate much time to it. I’ve made attempts at revisiting the PS2 version every now and then, but had trouble getting back into it. Recently a friend let me borrow the PS4 remaster, The Zodiac Age. This posts just consists of some random thoughts and observations from playing through this remaster.
Continue reading “Returning to Ivalice: First impressions of Final Fantasy XII: The Zodiac Age”
Earthbound is a very unique RPG. Most of its contemporaries took place in vaguely European fantasy realms, in which players took on the role of powerful warriors and wizards. Instead Earthbound was set in a fictional United States (Eagleland), through which the player guides a group of psychic children. Beyond just setting and characters, Earthbound also possess a unique quirky & cartoony visual style paired with a humorous and emotional tone.
Continue reading “LISA, Undertale, and the Legacy of Earthbound”
Back in 2016 I looked at all the year-end lists and didn’t see many games I had played. For 2017 I decided to try to stay current and play the big games as they came out. This year was jam packed with quality games, which made this goal difficult. In addition to the plethora of games on platforms I own, the Switch launched this year with plenty of cool exclusives that had to pass me by. I still got to play plenty of brand new games, which I have narrowed down into a top 5 from this year.
Continue reading “Top 5 games of 2017”