Two quick 100 word reviews for board games I’ve picked up recently.
Continue reading “100 Word Board Game Reviews- Forbidden Desert and Inis”
Two quick 100 word reviews for board games I’ve picked up recently.
Continue reading “100 Word Board Game Reviews- Forbidden Desert and Inis”
Recently my friends and I met up to play a new game that one of them had just acquired, Zombicide. I’ve seen people playing this game at store and conventions, but I didn’t know much about it myself. It’s easy to tell from the title and cover that it’s another zombie game. I’ve been over zombie themed things for a while now. So while it wasn’t something I’d go out of my way to try, I’m always down to try a new game.
Because I only played this game once, this post should be considered a first impression, rather than a full review. That said, the play through I got gave me a lot to think about in regards to the way board games allow us to interact with their systems.
Continue reading “Zombicide and Awkward Board Game Controls”
I love card drafting games. I started with Magic the Gathering drafts, and later played 7 Wonders. Drafting MTG can be intimidating because you must understand how to play MTG, how to build decks, and do it in a limited amount of time. 7 Wonders is simpler, but its symbol heavy cards and resource management rules can still be very intimidating to new players. Sushi-Go is a much easier card drafting game to learn and play. In this post, I’d like to take a closer look at how Sushi-Go takes these more complicated games and streamlines them into something more accessible.
The last few card games I looked at were big complicated games featuring lots and lots of cards. I love games like these, but some people may take one look at the stacks of card board and run the other way. I thought I’d take a break from 100+ card count games and look at something much simple, the 16 card game, Love Letter.
Millennium blades is a collectable card game (CCG) simulator designed by D. Brad Talton, Jr. Specifically it simulates the hobby of collecting cards for a card game. This translates into a crazy and complex card drafting game in which you and your friends will be buying, selling and trading cardboard simultaneously in real-time! It’s all wrapped in a nerd-culture parody, primarily Yu-Gi-Oh! (but so much more), and decorated with fantastic artwork. Lets take a closer look at the game and see what makes it tick.
Codenames, from designer Vlaada Chvátil, has a weak theme, uninteresting name, and bland cover art. Its rules are vague and occasionally causes arguments among players. But it’s also one of the best party games ever created, and one of my personal favorite games of all time.