Three New PuzzleScript TrashGames by Me.

Before the end of the year I uploaded a bunch of new games to my itch.io page. These games represent the early stages of my getting back into PuzzleScript and game development in general. They’re pretty poor games, in all honesty, but the ideas behind them are OK. I also see them as a stepping stone to much better games. After working on these mediocre releases I’ve already got better games ready to launch and in development.

But whatever, here are some notes on the design of each game.

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Trigger Happy – Weapon Gimmicks in Video Games

With this post I want to take a look at weapons in video games that are mechanically unusual. They can’t just look weird, they need to to do something different than they would in other, similar games. The question is, what do these unusual behaviors add to the game play experience? Let’s take a look at a few different examples to see.

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Fun on Your Phone – Hidden Gem Mobile Games

Mobile gaming is the future of gaming. It’s by far the most prolific and intuitive gaming platform available. Despite its potential, mobile gaming is often misused by developers. But it doesn’t have to be. Below is a brief list of some of my most favorite mobile games. These are going to be less well known offerings that I feel highlight the strengths of the platform.

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Making Fun – Game Development for Absolute Beginners

Creating your own video game is a very daunting task. It’s a craft that incorporates coding, graphics, sound, game design, and basically everything else under the sun. There are many different pieces of software to help you along: Game Maker Studio, Unity, Construct, plus others. I’ve tried out the three mentioned in the previous sentence. They’re all good, and are a good choice to start out. But recently I decided to try a new program that I feel is the best for absolute beginners: Pico-8.

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Book Review: ‘Soft and Cuddly’ by Jarret Kobek (Boss Fight Books)

I own quite a few Boss Fight Books, both physical and eBook. This one I got in an online bundle. Out of those various titles I was drawn to Soft and Cuddly because I had no idea what it was about. How could someone write an entire book (even a relatively short one) on such a small and obscure game? Mostly by writing about everything surrounding it’s creation and release.

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Why Lumines is the Perfect PSP Game

“Tetris made Game Boy and Game Boy made Tetris.” – Henk Rogers.

Tetris on Game Boy is one of gaming’s greatest killer apps. The simple and addictive gameplay was enhanced by the portability of the Game Boy. While either alone would have been classics, together they were a phenomenon. While not as wildly successful, Lumines is to the PSP what Tetris was for the Game Boy.

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